Tuesday, 29 November 2011

Work in Progress.

Firstly, i modelled out the kettle's handle on the top to roughly match my reference picture.

 After which, I used these nodes and came out with a woody texture to assign to the handle. 

The woody texture i came out with using those nodes. 


I still have to tweak the values in order for me to get a realistic wooden handle.  

Monday, 21 November 2011

What I worked on today...



For today, we did an exercise on adding specularity to a certain object. That was of great help as I used that exercise as a reference and added specularity to my own kettle. Also, I changed it's colour to a darker grey.
I still have to add reflectivity to my kettle as the picture below has got some reflection on its surface. Now i would have to make a wooden handle. 

Monday, 14 November 2011

What to apply?

What I need to apply for this object?
-Wooden texture for the kettle's handle.
-Add colour. 
-Specularity for the kettle's body.
-Reflectivity on the kettle's body.